Here is a collection of projects that I have worked on over the years. Most of the projects I have done world building and programming for, but there are a few that are art/design based where I was trying new things out.
Short Description: A 3D first person survival platformer set in a fractured technological wasteland
Roles: Lead Programmer, Mechanic Designer
Teammates: Drew Malabre, Callum Scott, Tristan Reyes, Ethan Reyes, & Mario Egocheaga
Development: September 2021 - Current
Notable Contributions
Meowt & About is a text based narrative that allows the player to experience a day in the life of an outdoor cat, Cleetus. Starting by leaving the house for the day, the player is faced with decisions that a cat may have to make on a daily basis, like where to go to the bathroom, what to eat, and which animals to chase or avoid.
Crumbling Catacombs is a top down 2D dungeon crawler puzzle game. The player must go from room to room figuring out puzzles in order to open doors to further rooms. Somewhere in the expansive dungeon, there is a key that will open the door to escape. The player has 10 minutes to find the key and escape before the catacombs collapse and its game over.
Impaler is a 2D side scrolling narrative with a few dialogue options. The goal of this game was just to display my art in a game setting so there isn't much in terms of actual gameplay.
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