Danny Christie:
Game Programmer and Designer

Danny Christie: Game Programmer and DesignerDanny Christie: Game Programmer and DesignerDanny Christie: Game Programmer and DesignerDanny Christie: Game Programmer and Designer
  • Home
  • Game Projects
  • Writing
  • About Me
  • Contact Me

Danny Christie:
Game Programmer and Designer

Danny Christie: Game Programmer and DesignerDanny Christie: Game Programmer and DesignerDanny Christie: Game Programmer and Designer
  • Home
  • Game Projects
  • Writing
  • About Me
  • Contact Me

Game Projects

Here is a collection of projects that I have worked on over the years. Most of the projects I have done world building and programming for, but there are a few that are art/design based where I was trying new things out.

Game Descriptions

The Grey

Short Description: A 3D first person survival platformer set in a fractured technological wasteland

Roles: Lead Programmer, Mechanic Designer

Teammates: Drew Malabre, Callum Scott, Tristan Reyes, Ethan Reyes, & Mario Egocheaga 

Development: September 2021 - Current

Notable Contributions

  • Designed and programmed Player, Enemy, & Companion Controllers
  • Designed and implemented particle systems
  • Debugged majority of the team's Unity errors and about half of the team's GitHub errors
  • Utilized voice modifier and audio editing software to create companion and player voice lines

Learn more

Meowt & About

Meowt & About is a text based narrative that allows the player to experience a day in the life of an outdoor cat, Cleetus. Starting by leaving the house for the day, the player is faced with decisions that a cat may have to make on a daily basis, like where to go to the bathroom, what to eat, and which animals to chase or avoid. 

Crumbling Catacombs

Crumbling Catacombs is a top down 2D dungeon crawler puzzle game. The player must go from room to room figuring out puzzles in order to open doors to further rooms. Somewhere in the expansive dungeon, there is a key that will open the door to escape. The player has 10 minutes to find the key and escape before the catacombs collapse and its game over.

Impaler

Impaler is a 2D side scrolling narrative with a few dialogue options. The goal of this game was just to display my art in a game setting so there isn't much in terms of actual gameplay. 

Apprehension

Say something interesting about your business here.

Non-Burning Bridges

What's a product or service you'd like to show.

Copyright © 2022 Sovereign Designs - All Rights Reserved.

This website uses cookies.

We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.

Accept