The Grey is an open world survival game set in a fractured world of floating islands. The player must explore the map, find new abilities, and take down shield generators that are keeping the evil monolith protected. The player must be wary their battery level as, moving, using abilities, and getting attacked by enemies will deplete it. Charge stations around the map will keep the player topped off, but if they reach zero battery its back to the assembly line.
Drew Malabre: https://jamalabre.wixsite.com/my-site
Callum Scott: https://mywebspace.quinnipiac.edu//ciscott/passport/
Tristan Reyes: https://toneandscorch.wixsite.com/edwardtreyes/press
2022 Quinnipiac University Game Design Showcase Winner: Best Visual Design
Quick objective and mechanic trailer
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